Inhaltsverzeichnis

Colouring

The following steps show the quickest way to colour an object without importing texturesplugin-autotooltip__default plugin-autotooltip_bigTexture

A texture is an image that is displayed on the surface of a virtual body in order to change the surface properties such as colour, roughness, metalness, normal vectors and others.
or UV maps.

Selecting a colour

Select the object, then

  1. clickplugin-autotooltip__default plugin-autotooltip_bigClick

    Depending on the device, clicking refers to the user action for selecting an element. For devices with a mouse, this means pointing to the element followed by pressing the left mouse button. On devices with touch displays, this refers to tapping or tapping and holding (iOS: long touch).
    on the „Material“ tab (a red/black sphere)
  2. clickplugin-autotooltip__default plugin-autotooltip_bigClick

    Depending on the device, clicking refers to the user action for selecting an element. For devices with a mouse, this means pointing to the element followed by pressing the left mouse button. On devices with touch displays, this refers to tapping or tapping and holding (iOS: long touch).
    on „New

The „New“ tab opens options from which you can select „Colour“. There are several possible options to choose from: Hex, RGB or HSV (1). It is also possible to select a colour manually on the colour wheel, but this will reduce accuracy if a desired colour is required.

Applying the colour

As long as you have not applied the colour to the object, you will not see the colour in some viewers. To apply the colour, switch to „Edit Mode“. You will then see an „Assign“ button under the material area. Press this button to assign the colour to the model.