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en:blender:scaling [2021/04/25 12:15] – murray | en:blender:scaling [2024/01/11 15:28] – gelöscht - Externe Bearbeitung (Unbekanntes Datum) 127.0.0.1 | ||
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- | **Scaling** | ||
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- | In some cases it's necessary to scale the model if the original model provided is too small. The Felsenbein model in the images is extremely small- roughly 2 cm x 2cm. The model must be roughly 1m x 1m for viewing in VR. | ||
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- | The simplest way of scaling is with the scale tool (1). With it selected you can scale on the x,y and x axes onscreen using the coloured handles, or enter a value in the dialogue box (2). | ||
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- | Since the model should stay proportional, | ||
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- | This way it's possible to scale with the on screen handles along all three axes simultaneously. | ||
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- | In order to ensure that the model isn't larger than 1m x 1m, onscreen measuring is required. [[en: | ||
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