vrdoroVR made easy
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en:store:texture [2025/09/26 08:21] – adminwikien:store:texture [2025/09/26 08:21] (current) – [Emissive Map] adminwiki
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 The alpha map is a greyscale texture where black represents transparent and white represents opaque. The alpha map is a greyscale texture where black represents transparent and white represents opaque.
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 ===== Notes ===== ===== Notes =====
 For VR scenes that are also used on less powerful devices, the diffuse map and normal map are primarily used. The **maximum texture file size is set to 50 MB**. Texture images that exceed this size will be reduced in size before uploading. For VR scenes that are also used on less powerful devices, the diffuse map and normal map are primarily used. The **maximum texture file size is set to 50 MB**. Texture images that exceed this size will be reduced in size before uploading.
  

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en/store/texture.txt · Last modified: 2025/09/26 08:21 by adminwiki
vrdoroVR made easy

Table of Contents

vrdoro - The VR platform

Structure of the manual

Registration and login

Prerequisites

vrdoro-visualiser

  • Overview
  • Menu bar
  • Integration on the website
  • Setting up the headset
  • Tips for the headset
  • 2D image mode
  • visualiser projects
  • Products and tools
    • Room measurement
    • Floor coverings
    • Windows
    • Conservatory
    • Auxiliary tools

vrdoro - store

  • Assets
    • 3D models
    • 360 degree panoramas
    • 3D sets
    • Textures
  • Downloading assets
  • Asset management
  • Easy Share
  • Maker

vrdoro-editor

  • Overview
  • Create a VR room
  • Add 3D models
  • Configure environment
  • Publish project
  • Show configurator on own website
  • Expert knowledge
    • Edit textures
    • 3D sets

VR-Panorama-Tours

  • Panorama views
  • VR spot
  • 3D model
  • 3D model spot

Edit 3D models

  • Import
  • Export
  • Preparation
  • Statistics
  • Scaling
  • Measuring
  • Centring
  • Colouring
  • Reduce
    • Decimate
    • Edges
    • Meshes
  • Smoothing
  • Repair models
  • Cutting models to size
  • Aligning models
  • Set UV mapping
  • Simple modelling
  • Select
  • Requirements for models

FAQ

Glossary