vrdoroVR made easy
Trace: • Structure of the manual

Structure of the manual

In this manual, you can select topics from the navigation structure on the left (on small displays, this can be accessed via the menu) or via the top bar Trace top bar.

The main content area to the right of the navigation bar (below the menu on small displays) contains various text formatting options:

  • References to another manual page are coloured green. Example: Reference to the start page
  • References to the glossary are coloured green and in italics: Clickplugin-autotooltip__default plugin-autotooltip_bigClick

    Depending on the device, clicking refers to the user action for selecting an element. For devices with a mouse, this means pointing to the element followed by pressing the left mouse button. On devices with touch displays, this refers to tapping or tapping and holding (iOS: long touch).
  • External links appear like this: https://docs.vrdoro.com/
  • Menu entries of the platform or named elements are indicated in red, as above for the mention of Trace.
  • If reference is made to a button, red text in square brackets is used: [OK]
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en/dochint.txt · Last modified: 2024/01/11 12:12 by julia
vrdoroVR made easy
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Table of Contents

vrdoro - The VR platform

Structure of the manual

Registration and login

vrdoro-visualiser

  • Overview
  • Menu bar
  • Setting up the headset
  • Tips for the headset
  • 2D image mode
  • Products and tools
    • Conservatory
    • Floor coverings
    • Windows

vrdoro - store

  • Assets
    • 3D models
    • 360 degree panoramas
    • 3D sets
    • Textures
  • Downloading assets
  • Asset management
  • Easy Share
  • Maker

vrdoro-editor

  • Overview
  • Create a VR room
  • Add 3D models
  • Configure environment
  • Publish project
  • Show configurator on own website
  • Expert Knowlegde
    • Edit textures
    • 3D sets

VR-Panorama-Tours

  • Panorama views
  • VR spot
  • 3D model
  • 3D model spot

Edit 3D models

  • Import
  • Export
  • Preparation
  • statistics
  • Scaling
  • Measuring
  • Centring
  • Colouring
  • Reduce
    • Decimate
    • Edges
    • Meshes
  • Smoothing
  • Repair models
  • Cutting models to size
  • Aligning Models
  • Set UV mapping
  • Simple modelling
  • Selections

FAQ

Glossary