vrdoroVR made easy
Trace: • Requirements

Table of Contents

  • Requirements
    • Software
    • Hardware
    • Notes on WebGL
    • Notes on use with a headset

Requirements

The vrdoro platform is a web application that requires a web browser and an active internet connection.

Software

All software systems and devices are supported in the latest versions. We specify a minimum version for some environments. For technical reasons, the use of versions older than the latest version cannot be fully guaranteed.

  • Operating system
    • Windows (from version 10)
    • MacOs / iOS / iPadOS
    • Android (+Samsung)
    • Linux
    • Meta Horizon OS
  • Browser
    • Chrome
    • Firefox
    • Safari
    • Samsung
    • Edge

Hardware

  • Desktop PCs
  • Notebooks
  • Smartphones
  • Tablets
  • VRplugin-autotooltip__default plugin-autotooltip_bigVirtual reality (VR)

    Virtual reality (VR) is a computer-generated, interactive environment in which a person can fully immerse themselves. With the help of special devices such as VR glasses, the real world is completely replaced by a simulated one. The user experiences a three-dimensional, artificial environment that can appeal to all the senses.
    headsets (Meta Quest 2, 3 and Pro)
  • Apple Vision Pro (in development)

Application options such as VRplugin-autotooltip__default plugin-autotooltip_bigVirtual reality (VR)

Virtual reality (VR) is a computer-generated, interactive environment in which a person can fully immerse themselves. With the help of special devices such as VR glasses, the real world is completely replaced by a simulated one. The user experiences a three-dimensional, artificial environment that can appeal to all the senses.
tours, 360-degree views, the vrdoro store and the 3D configurator vrdoro-visualiser allow the use of VRplugin-autotooltip__default plugin-autotooltip_bigVirtual reality (VR)

Virtual reality (VR) is a computer-generated, interactive environment in which a person can fully immerse themselves. With the help of special devices such as VR glasses, the real world is completely replaced by a simulated one. The user experiences a three-dimensional, artificial environment that can appeal to all the senses.
headsets.

Notes on WebGL

The technology required to display 3D scenes is WebGL2. This is supported from the following browser versions:

  • Chrome from version 56
  • Firefox from version 51
  • Safari from version 15
  • Edge from version 79
  • Meta Quest Browser from Quest 1

For Android devices, at least the following browser version must be available

  • Chrome from version 124
  • Firefox from version 125
  • Samsung from version 7.2

Source: https://caniuse.com/?search=webgl2

If WebGL2 is not available, this message appears:

The configurator cannot be displayed without WebGL2 support. Please update the graphics card drivers and try again. You can find details about your device at WebGL2 Report

WebGL 2 support may be disabled when using a Firefox browser. Therefore, check this in Firefox:

  1. Enter about:config in the URL line
  2. Confirm that you want to edit the settings
  3. Filter for webgl2
  4. Set the value webgl.enable-webgl2 to true

Also check the value webgl.disabled. Here false is the correct value.

Notes on use with a headset

Exiting the VR view

After exiting the VRplugin-autotooltip__default plugin-autotooltip_bigVirtual reality (VR)

Virtual reality (VR) is a computer-generated, interactive environment in which a person can fully immerse themselves. With the help of special devices such as VR glasses, the real world is completely replaced by a simulated one. The user experiences a three-dimensional, artificial environment that can appeal to all the senses.
view, the 3D view should be reloaded in the browser so that the position of the virtual viewer is updated.

Headset calibration

Calibrating the VRplugin-autotooltip__default plugin-autotooltip_bigVirtual reality (VR)

Virtual reality (VR) is a computer-generated, interactive environment in which a person can fully immerse themselves. With the help of special devices such as VR glasses, the real world is completely replaced by a simulated one. The user experiences a three-dimensional, artificial environment that can appeal to all the senses.
headset ensures correct size perception and ground position in the VRplugin-autotooltip__default plugin-autotooltip_bigVirtual reality (VR)

Virtual reality (VR) is a computer-generated, interactive environment in which a person can fully immerse themselves. With the help of special devices such as VR glasses, the real world is completely replaced by a simulated one. The user experiences a three-dimensional, artificial environment that can appeal to all the senses.
views. With the Meta Quest 3, repeatedly taking the VRplugin-autotooltip__default plugin-autotooltip_bigVirtual reality (VR)

Virtual reality (VR) is a computer-generated, interactive environment in which a person can fully immerse themselves. With the help of special devices such as VR glasses, the real world is completely replaced by a simulated one. The user experiences a three-dimensional, artificial environment that can appeal to all the senses.
headset off and on can lead to the feeling that the floor is too high. The feet then feel as if they are below the floor. This can be checked by placing the hand controller on the real floor. The virtual hand controller visible in the VRplugin-autotooltip__default plugin-autotooltip_bigVirtual reality (VR)

Virtual reality (VR) is a computer-generated, interactive environment in which a person can fully immerse themselves. With the help of special devices such as VR glasses, the real world is completely replaced by a simulated one. The user experiences a three-dimensional, artificial environment that can appeal to all the senses.
view must then also be on or above the floor. If this is not the case and the controller is below the floor, the VRplugin-autotooltip__default plugin-autotooltip_bigVirtual reality (VR)

Virtual reality (VR) is a computer-generated, interactive environment in which a person can fully immerse themselves. With the help of special devices such as VR glasses, the real world is completely replaced by a simulated one. The user experiences a three-dimensional, artificial environment that can appeal to all the senses.
headset (or the Guardian) must be recalibrated.

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en/requirements.txt · Last modified: 2024/05/27 09:15 by julia
vrdoroVR made easy
Translations of this page:
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Table of Contents

Table of Contents

  • Requirements
    • Software
    • Hardware
    • Notes on WebGL
    • Notes on use with a headset
      • Exiting the VR view
      • Headset calibration

vrdoro - The VR platform

Structure of the manual

Registration and login

vrdoro-visualiser

  • Overview
  • Menu bar
  • Setting up the headset
  • Tips for the headset
  • 2D image mode
  • Products and tools
    • Conservatory
    • Floor coverings
    • Windows

vrdoro - store

  • Assets
    • 3D models
    • 360 degree panoramas
    • 3D sets
    • Textures
  • Downloading assets
  • Asset management
  • Easy Share
  • Maker

vrdoro-editor

  • Overview
  • Create a VR room
  • Add 3D models
  • Configure environment
  • Publish project
  • Show configurator on own website
  • Expert Knowlegde
    • Edit textures
    • 3D sets

VR-Panorama-Tours

  • Panorama views
  • VR spot
  • 3D model
  • 3D model spot

Edit 3D models

  • Import
  • Export
  • Preparation
  • statistics
  • Scaling
  • Measuring
  • Centring
  • Colouring
  • Reduce
    • Decimate
    • Edges
    • Meshes
  • Smoothing
  • Repair models
  • Cutting models to size
  • Aligning Models
  • Set UV mapping
  • Simple modelling
  • Selections

FAQ

Glossary