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en:blender:scaling [2024/01/11 15:28] – gelöscht - Externe Bearbeitung (Unbekanntes Datum) 127.0.0.1 | en:blender:scaling [2024/01/11 15:28] (current) – created julia | ||
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+ | =====Scaling===== | ||
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+ | In some cases it is necessary to scale the model if the original model supplied is too small. The petrous bone model in the pictures is extremely small - about 2 cm x 2 cm. For viewing in VR, the model must be about 1m x 1m in size. | ||
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+ | The simplest way of scaling is with the scaling tool (1). When it is selected, you can scale on the x, y and x axis using the coloured handles on the screen or enter a value in the dialogue box (2). | ||
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+ | As the model should remain proportional, | ||
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+ | In this way, it is possible to scale along all three axes simultaneously using the handles on the screen. | ||
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+ | Finally, the same dialogue box can be found under the " | ||
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+ | To ensure that the model is not larger than 1m x 1m, a measurement on the screen is required. | ||
+ | [[en: | ||
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