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en:blender:smoothing [2021/04/27 08:28] – murray | en:blender:smoothing [2024/03/26 17:29] (current) – [Shade Smooth] julia | ||
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===== Smoothing ===== | ===== Smoothing ===== | ||
- | Smoothing operations should be done as a last step, to prepare the model for presentation | + | Smoothing operations should be performed |
- | ==== Vertex | + | ==== Vertex |
- | This operation simply attempts to average between the distance of vertices, to create a smoother surface. | + | This operation simply attempts to average |
- | {{:en: | + | {{en: |
- | Select all (A) and navigate to vertex | + | Select all (A) and navigate to Vertex |
- | {{:en: | + | {{en: |
- | Both smoothing options | + | Both smoothing options |
- | {{:en: | + | {{en: |
- | For some computers, smoothing all vertices at once will cause Blender to crash. Alternatively, | + | On some computers, smoothing all vertices at once will cause Blender to crash. Alternatively, |
- | {{:en: | + | {{en: |
- | With an area chosen, navigate to vertex | + | Once you have selected |
- | ==== Beautify Faces ==== | + | ==== Smoothing faces ==== |
- | A further | + | Another |
- | {{:en: | + | {{en: |
- | Choose face (1) then beautify faces (2). | + | Select a surface |
- | {{:en: | + | {{en: |
+ | |||
+ | Although the model has been greatly reduced in terms of polygon count and complexity, the outer surface is still quite smooth. | ||
+ | |||
+ | ==== Shade Smooth ==== | ||
+ | |||
+ | {{en: | ||
+ | |||
+ | The "shade smooth" | ||
+ | |||
+ | {{en: | ||
+ | |||
+ | The final shaded model has a smooth surface. | ||
+ | |||
+ | It can happen that models do not react to a change in this setting, as can be seen here. | ||
+ | |||
+ | {{: | ||
+ | |||
+ | One reason may be that the surfaces are not connected to each other. To join the surfaces together, select the surfaces together in '' | ||
- | Though the model has been reduced a great deal in terms of polygon count and complexity, the exterior surface is still quite smooth. |