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en:glossary [2024/01/03 07:39] – julia | en:glossary [2024/01/11 16:19] – created julia | ||
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===== Glossary ===== | ===== Glossary ===== | ||
+ | |||
+ | ==== Click ==== | ||
+ | Depending on the device, clicking refers to the user action for selecting an element. On devices with a mouse, this means pointing at the element followed by pressing the left mouse button. On devices with touch displays, this refers to tapping or tapping and holding (iOS: long touch). | ||
==== Asset ==== | ==== Asset ==== | ||
- | All content that is created by users and made available via the platform is called an asset. Examples of assets are: | + | All content that is created by users and made available via the platform is called an asset. Examples of assets are |
* 3D models | * 3D models | ||
* 360 degree panoramas | * 360 degree panoramas | ||
+ | * 3D sets | ||
* Textures | * Textures | ||
- | ==== Cardboard Mode ==== | ||
- | Cardboard mode (also called Magic Window) is activated on smartphones when the VR button is pressed. If the VR button is not visible, then it is not possible to switch to VR mode because the hardware does not allow this. | ||
- | ==== Click ==== | + | ==== Cardboard mode ==== |
- | Depending | + | Cardboard mode (also known as Magic Window) is activated |
+ | |||
+ | ==== glTF ==== | ||
+ | glTF is a licence-free specification for the efficient transfer and loading of 3D scenes and models | ||
==== Maker ==== | ==== Maker ==== | ||
- | The maker is the user who makes the VR resources | + | The maker is the user who provides |
==== Panoramas ==== | ==== Panoramas ==== | ||
- | A panoramic | + | A panorama |
+ | |||
+ | ==== USD ==== | ||
+ | Universal Scene Description (USD) is an open source framework and a group of file formats for facilitating collaboration in computer graphics productions. USD makes it possible to work together non-destructively on scenes across several 3D programmes for larger projects. See https:// | ||
==== VR spot ==== | ==== VR spot ==== | ||
- | With these elements in a VR view, users can interact with the VR space. | + | With these elements in a VR view, users can interact with the VR space. |