vrdoro
Trace: • Statistik • Formatting Syntax

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
en:blender:basic_modelling:correcting_perspective [2021/09/01 11:45] – created murrayen:blender:basic_modelling:correcting_perspective [2026/11/02 15:16] (current) – removed - external edit (Unknown date) 127.0.0.1
Line 1: Line 1:
-=====Correcting Perspective===== 
- 
-In order to reduce model size while simultaneously displaying realistic textures, we can use photos of real buildings on our models, eliminating the need to model every vertex. Because of the distance at which photos of buildings can be taken, this means that photos are taken in perspective, which must be changed to an isometric view (straight-on and without perspective) in order to create a realistic texture. 
- 
  

Site Tools

  • Recent Changes
  • Media Manager
  • Sitemap

Page Tools

  • Show page
  • Old revisions
  • Backlinks
  • Back to top

User Tools

  • Log In
en/blender/basic_modelling/correcting_perspective.1630489554.txt.gz · Last modified: 2021/09/01 11:45 by murray
vrdoro

Table of Contents

vrdoro - The VR platform

Structure of the manual

Registration and login

Prerequisites

vrdoro-visualiser

  • Overview
  • Quick Start Guide
  • Menu bar
  • Integration on the website
  • Devices for MR/VR use
  • Setting up the headset
  • Tips for the headset
  • 2D image mode
  • Visualiser projects
  • Take a Photo in Mixed Reality
  • Products and tools
    • Room measurement
    • Floor coverings
    • Windows
    • Conservatory
    • Auxiliary tools

vrdoro - store

  • Asset
    • 3D models
    • 360 degree panoramas
    • 3D sets
    • Textures
  • Downloading assets
  • Asset management
  • Easy Share
  • Maker

vrdoro-editor

  • Overview
  • Create a VR room
  • Add 3D models
  • Configure environment
  • Publish project
  • Show configurator on own website
  • Expert knowledge
    • Edit textures
    • 3D sets

VR-Panorama-Tours

  • Panorama views
  • VR spot
  • 3D model
  • 3D model spot

Edit 3D models

  • Import
  • Export
  • Preparation
  • Statistics
  • Scaling
  • Measuring
  • Centring
  • Colouring
  • Reduce
    • Decimate
    • Edges
    • Meshes
  • Smoothing
  • Repair models
  • Cutting models to size
  • Aligning models
  • Set UV mapping
  • Simple modelling
  • Select
  • Requirements for models

FAQ

Glossary