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en:blender:aligning_models [2024/04/16 09:53] – created murray | en:blender:aligning_models [2025/08/18 13:47] (current) – created adminwiki | ||
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- | ===== Aligning | + | ===== Aligning |
- | There are multiple | + | There are several |
- | **1) Simple | + | **1) Simple |
{{blender: | {{blender: | ||
- | Often, an object | + | Often an object |
- | **2) Complex | + | **2) Complex |
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- | If we look at the rotation values of this cube, we can see that it shows 0 for all axis. This means we need a way finding those values, in order to return | + | If we look at the rotation values of this cube, we can see that it shows 0 for all axes. This means that we need a way to find these values to bring it back to its original rotation. |
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- | We will need an empty to do this, so press Shift + A and choose | + | To do this we need an empty object (an ' |
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- | Next, turn on snapping (the magnet at the top), from the drop-down | + | Next, switch |
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- | Select the empty and press G to move it. The snapping | + | Select the empty object |
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- | Select the empty and hold shift to select the cube second. Press Ctrl + P and click "object" to parent | + | Select the empty object |
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- | The rotation tab now shows the rotation of the empty, and since the cube is parented | + | The rotation tab now shows the rotation of the void, and since the cube is coupled |
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- | We can now simply | + | We can now simply |
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- | We remove the parent to repeat the process, press alt + P and choose | + | We remove the parent to repeat the process, press Alt + P and select |
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- | Snap the empty to the top edge this time, in order to get accurate | + | This time, align the empty cube with the top edge to get an accurate value on the z-axis. zero the z-axis |
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- | The empty was actually | + | The empty cube was flipped when it was snapped to the edge, so technically |