vrdoroVR made easy
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en:blender:colouring [2024/01/11 15:55] – created juliaen:blender:colouring [2026/06/15 17:23] (current) – [Selecting a colour] juliav
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 {{en:blender:colouring_1.png?direct&800|}} {{en:blender:colouring_1.png?direct&800|}}
  
-The "New" tab opens options from which you can select "Colour". There are several possible options to choose from: Hex, RGB or HSV (1). It is also possible to select a colour manually on the colour wheel, but this will reduce accuracy if a desired colour is required. +The "New" tab opens options from which you can select "Colour". There are several possible options to choose from: Hex, RGB or HSV (1). It is also possible to select a colour manually on the colour wheel, but this will reduce accuracy if a specific colour is required. 
  
 {{en:blender:colouring_2.png?direct&800|}} {{en:blender:colouring_2.png?direct&800|}}

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en/blender/colouring.txt · Last modified: 2026/06/15 17:23 by juliav
vrdoroVR made easy

Table of Contents

vrdoro - The VR platform

Structure of the manual

Registration and login

Prerequisites

vrdoro-visualiser

  • Overview
  • vrdoro visualizer quick start
  • Menu bar
  • Integration on the website
  • Devices for MR/VR use
  • Setting up the headset
  • Tips for the headset
  • 2D image mode
  • Visualiser projects
  • Products and tools
    • Room measurement
    • Floor coverings
    • Windows
    • Conservatory
    • Auxiliary tools

vrdoro - store

  • Asset
    • 3D models
    • 360 degree panoramas
    • 3D sets
    • Textures
  • Downloading assets
  • Asset management
  • Easy Share
  • Maker

vrdoro-editor

  • Overview
  • Create a VR room
  • Add 3D models
  • Configure environment
  • Publish project
  • Show configurator on own website
  • Expert knowledge
    • Edit textures
    • 3D sets

VR-Panorama-Tours

  • Panorama views
  • VR spot
  • 3D model
  • 3D model spot

Edit 3D models

  • Import
  • Export
  • Preparation
  • Statistics
  • Scaling
  • Measuring
  • Centring
  • Colouring
  • Reduce
    • Decimate
    • Edges
    • Meshes
  • Smoothing
  • Repair models
  • Cutting models to size
  • Aligning models
  • Set UV mapping
  • Simple modelling
  • Select
  • Requirements for models

FAQ

Glossary

Links für Redakteure/Administratoren

  • Inhaltliche Regeln
  • Dokuwiki Admin-Tipps
  • Dokumentation für die Hilfe im Visualizer
  • Check-Listen für die Entwicklung von Template-Snippets
  • sidebar
  • Beispielseite
  • DeepL Glossare

Entwicklung

  • Template-Snippets