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| en:blender:cutting_models [2024/04/15 13:06] – murray | en:blender:cutting_models [2025/08/18 13:53] (current) – created adminwiki | ||
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| ===== Cutting models to size ===== | ===== Cutting models to size ===== | ||
| - | A model can be cut to the correct | + | A model can be cut to size in the following steps. |
| - | When working on models, there are often cases where the geometry of the model needs to be removed or changed in some other way. There are several | + | When working on models, there are often cases in which the geometry of the model needs to be removed or changed in some other way. There are several |
| **1) Cutting** | **1) Cutting** | ||
| - | In this case, the object we are working with has screw holes on the right side, which we don' | + | In this case, the object we are working with has screw holes on the right side, which we do not want as it increases the number of vertexes |
| {{blender: | {{blender: | ||
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| {{blender: | {{blender: | ||
| - | A cut can only be made in edit mode (to enter and exit, press the tab key or the drop-down menu at the top left). Press the K key to use the cutting tool and then press C to cut through the entire object. Click to start the cut and click again to end it and confirm the cut with Enter. | + | A cut can only be made in edit mode (to enter and exit, press the tab key or the drop-down menu at the top left). Press the K key to use the cutting tool and then press C to cut through the entire object. Click to start the cut and click again to end it, then Enter to confirm the cut. |
| - | To select vertices | + | {{blender: |
| + | |||
| + | To select vertices | ||
| {{blender: | {{blender: | ||
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| {{blender: | {{blender: | ||
| - | Switch | + | Switch the transformation |
