vrdoroVR made easy
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en:blender:export [2021/04/26 08:08] – adminwikien:blender:export [2024/01/11 15:16] (current) – created julia
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 ===== Export ===== ===== Export =====
  
-{{:en:blender:anleitung_felsenbein_export1.png?800|}}+{{en:blender:anleitung_felsenbein_export1.png?direct&800|}}
  
-Exort is accomplished using the menu: File - export- export as glTF 2.0 (glb/glTF) +The export is carried out via the menu: File - Export - Export as glTF 2.0 (glb/glTF)
- +
-{{:en:blender:anleitung_felsenbein_export3.png?800|}}+
  
 ==== Format ==== ==== Format ====
-Under "Format" (green arrow) there are multiple options. .glb is a smaller file size, and the best choice to choose for a final model, but will not be easily modifiable after saving in this format. the .glTF format is larger but allows for easier modification in the future. 
  
-{{:en:blender:anleitung_felsenbein_export2.png?800|}}+{{en:blender:anleitung_felsenbein_export3.png?direct&800|}} 
 + 
 +There are several options under "Format" (green arrow). .glb has a smaller file size and is the best choice for a final model, but cannot be easily modified once saved in this format. The .glTF format is larger, but allows for easier modification in the future.
  
 ==== Compression ==== ==== Compression ====
-When exporting, **avoid checking** "Compression" (green arrow). Compression will not work with VR. 
  
 +{{en:blender:anleitung_felsenbein_export2.png?direct&800|}}
 +
 +Avoid activating the "Compression" option (green arrow) when exporting. Compression does not work with VR.
 +
 +==== Exporting objects ====
 +It may happen that we want to export a specific selected object from many. If the meshes are poorly named and disorganised (1), it may not be possible to select the model from the list.
 +
 +{{en:blender:moebel_meshes.png?direct&800|}}
 +
 +It is possible to select the desired model in object mode. This is made easier by using an orthographic view (in this case from top to bottom). 
 +
 +{{en:blender:moebel_selecting.png?direct&800|}}
 +
 +The model does **not** centred to export it as long as the "Selected objects" checkbox is activated during export. This means that the model is automatically centred.
 +
 +{{en:blender:moebel_export.png?direct&800|}}
  
  

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en/blender/export.1619420925.txt.gz · Last modified: 2021/04/26 08:08 by adminwiki
vrdoroVR made easy

Table of Contents

vrdoro - The VR platform

Structure of the manual

Registration and login

vrdoro-visualiser

  • Overview
  • Menu bar
  • Setting up the headset
  • Tips for the headset
  • 2D image mode
  • Products and tools
    • Conservatory
    • Floor coverings
    • Windows

vrdoro - store

  • Assets
    • 3D models
    • 360 degree panoramas
    • 3D sets
    • Textures
  • Downloading assets
  • Asset management
  • Easy Share
  • Maker

vrdoro-editor

  • Overview
  • Create a VR room
  • Add 3D models
  • Configure environment
  • Publish project
  • Show configurator on own website
  • Expert Knowlegde
    • Edit textures
    • 3D sets

VR-Panorama-Tours

  • Panorama views
  • VR spot
  • 3D model
  • 3D model spot

Edit 3D models

  • Import
  • Export
  • Preparation
  • statistics
  • Scaling
  • Measuring
  • Centring
  • Colouring
  • Reduce
    • Decimate
    • Edges
    • Meshes
  • Smoothing
  • Repair models
  • Cutting models to size
  • Aligning Models
  • Set UV mapping
  • Simple modelling
  • Selections

FAQ

Glossary