vrdoroVR made easy
Trace: • Export

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
en:blender:import [2021/04/26 08:09] – adminwikien:blender:import [2024/01/12 12:52] (current) – created julia
Line 1: Line 1:
-===== IMPORT =====+===== Import =====
  
-Import is accomplished using the menu: File - Import - import as glTF+The import is carried out via the menu: File - Import - Import as glTF
  
-{{:en:blender:bandicam_2021-03-16_12-19-15-035.jpg|}} +{{en:blender:bandicam_2021-03-16_12-19-15-035.jpg?direct&800|}} 
-//The glTF file must be imported this way or it will not open.//+ 
 +The glTF file must be imported in this way, otherwise it will not be opened.
  

Site Tools

  • Recent Changes
  • Media Manager
  • Sitemap

Page Tools

  • Show page
  • Old revisions
  • Backlinks
  • Back to top

User Tools

  • Log In
en/blender/import.1619420959.txt.gz · Last modified: 2021/04/26 08:09 by adminwiki
vrdoroVR made easy

Table of Contents

vrdoro - The VR platform

Structure of the manual

Registration and login

Prerequisites

vrdoro-visualiser

  • Overview
  • Menu bar
  • Integration on the website
  • Setting up the headset
  • Tips for the headset
  • 2D image mode
  • Products and tools
    • Room measurement
    • Floor coverings
    • Windows
    • Conservatory
    • Auxiliary tools

vrdoro - store

  • Assets
    • 3D models
    • 360 degree panoramas
    • 3D sets
    • Textures
  • Downloading assets
  • Asset management
  • Easy Share
  • Maker

vrdoro-editor

  • Overview
  • Create a VR room
  • Add 3D models
  • Configure environment
  • Publish project
  • Show configurator on own website
  • Expert knowledge
    • Edit textures
    • 3D sets

VR-Panorama-Tours

  • Panorama views
  • VR spot
  • 3D model
  • 3D model spot

Edit 3D models

  • Import
  • Export
  • Preparation
  • Statistics
  • Scaling
  • Measuring
  • Centring
  • Colouring
  • Reduce
    • Decimate
    • Edges
    • Meshes
  • Smoothing
  • Repair models
  • Cutting models to size
  • Aligning models
  • Set UV mapping
  • Simple modelling
  • Select
  • Requirements for models

FAQ

Glossary