vrdoroVR made easy
Trace:

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
en:blender:import [2024/01/11 15:12] – created juliaen:blender:import [2024/01/12 12:52] (current) – created julia
Line 3: Line 3:
 The import is carried out via the menu: File - Import - Import as glTF The import is carried out via the menu: File - Import - Import as glTF
  
-{{en:blender:bandicam_2021-03-16_12-19-15-035.jpg?800|}}+{{en:blender:bandicam_2021-03-16_12-19-15-035.jpg?direct&800|}}
  
 The glTF file must be imported in this way, otherwise it will not be opened. The glTF file must be imported in this way, otherwise it will not be opened.
  

Site Tools

  • Recent Changes
  • Media Manager
  • Sitemap

Page Tools

  • Show page
  • Old revisions
  • Backlinks
  • Back to top

User Tools

  • Log In
en/blender/import.1704985975.txt.gz · Last modified: 2024/01/11 15:12 by julia
vrdoroVR made easy

Table of Contents

vrdoro - The VR platform

Structure of the manual

Registration and login

Prerequisites

vrdoro-visualiser

  • Overview
  • Menu bar
  • Integration on the website
  • Setting up the headset
  • Tips for the headset
  • 2D image mode
  • Products and tools
    • Room measurement
    • Floor coverings
    • Windows
    • Conservatory
    • Auxiliary tools

vrdoro - store

  • Assets
    • 3D models
    • 360 degree panoramas
    • 3D sets
    • Textures
  • Downloading assets
  • Asset management
  • Easy Share
  • Maker

vrdoro-editor

  • Overview
  • Create a VR room
  • Add 3D models
  • Configure environment
  • Publish project
  • Show configurator on own website
  • Expert knowledge
    • Edit textures
    • 3D sets

VR-Panorama-Tours

  • Panorama views
  • VR spot
  • 3D model
  • 3D model spot

Edit 3D models

  • Import
  • Export
  • Preparation
  • Statistics
  • Scaling
  • Measuring
  • Centring
  • Colouring
  • Reduce
    • Decimate
    • Edges
    • Meshes
  • Smoothing
  • Repair models
  • Cutting models to size
  • Aligning models
  • Set UV mapping
  • Simple modelling
  • Select
  • Requirements for models

FAQ

Glossary