vrdoroVR made easy
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en:blender:reducing:polygons_meshes [2024/01/11 16:06] – removed - external edit (Unknown date) 127.0.0.1en:blender:reducing:polygons_meshes [2024/01/11 16:06] (current) – created julia
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 +=====Meshes=====
  
 +This operation attempts to join vertices based on the distance between them. The end result is much smoother, although it has a major impact on the overall structure of the mesh.
 +
 +{{en:blender:reducing:cleanup_meshes_1.png?direct&800|}}
 +
 +Select "Mesh", "CleanUp", then "merge by distance"
 +
 +{{en:blender:reducing:cleanup_meshes_2.png?direct&800|}}
 +
 +A ratio must be selected. This works in a similar way to the [[en:blender:reducing:faces|decimal operation]], but results in a smoother surface.

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vrdoroVR made easy

Table of Contents

vrdoro - The VR platform

Structure of the manual

Registration and login

vrdoro-visualiser

  • Overview
  • Menu bar
  • Setting up the headset
  • Tips for the headset
  • 2D image mode
  • Products and tools
    • Conservatory
    • Floor coverings
    • Windows

vrdoro - store

  • Assets
    • 3D models
    • 360 degree panoramas
    • 3D sets
    • Textures
  • Downloading assets
  • Asset management
  • Easy Share
  • Maker

vrdoro-editor

  • Overview
  • Create a VR room
  • Add 3D models
  • Configure environment
  • Publish project
  • Show configurator on own website
  • Expert Knowlegde
    • Edit textures
    • 3D sets

VR-Panorama-Tours

  • Panorama views
  • VR spot
  • 3D model
  • 3D model spot

Edit 3D models

  • Import
  • Export
  • Preparation
  • statistics
  • Scaling
  • Measuring
  • Centring
  • Colouring
  • Reduce
    • Decimate
    • Edges
    • Meshes
  • Smoothing
  • Repair models
  • Cutting models to size
  • Aligning Models
  • Set UV mapping
  • Simple modelling
  • Selections

FAQ

Glossary