vrdoroVR made easy
Trace: • Simple modelling • Set UV mapping

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en:blender:uv-mapping [2025/08/18 14:01] – created adminwikien:blender:uv-mapping [2025/08/18 14:12] (current) – adminwiki
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 In contrast, this is the result of smart project. Note that the walls of the cylinder have been laid flat in one piece, while the ends are separate UV surfaces. This is again because the edges between the surfaces that form the wall of the cylinder, **below** the angle specified in the angle limit and the edges at both ends are 90 degrees - **above** above the angle limit.  In contrast, this is the result of smart project. Note that the walls of the cylinder have been laid flat in one piece, while the ends are separate UV surfaces. This is again because the edges between the surfaces that form the wall of the cylinder, **below** the angle specified in the angle limit and the edges at both ends are 90 degrees - **above** above the angle limit. 
  
-**Note**This result (cylinder wall unrolled in one continuous piece) is ideal for most textures as it produces the lowest possible number of noticeable edges in the texture.+**Note**: This result (cylinder wall unrolled in one continuous piece) is ideal for most textures as it produces the lowest possible number of noticeable edges in the texture.
  
 It is also important that the results are orthogonal or square so that the textures are displayed in the correct orientation. It is also important that the results are orthogonal or square so that the textures are displayed in the correct orientation.

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en/blender/uv-mapping.1755522073.txt.gz · Last modified: 2025/08/18 14:01 by adminwiki
vrdoroVR made easy

Table of Contents

vrdoro - The VR platform

Structure of the manual

Registration and login

Prerequisites

vrdoro-visualiser

  • Overview
  • Menu bar
  • Integration on the website
  • Setting up the headset
  • Tips for the headset
  • 2D image mode
  • Products and tools
    • Room measurement
    • Floor coverings
    • Windows
    • Conservatory
    • Auxiliary tools

vrdoro - store

  • Assets
    • 3D models
    • 360 degree panoramas
    • 3D sets
    • Textures
  • Downloading assets
  • Asset management
  • Easy Share
  • Maker

vrdoro-editor

  • Overview
  • Create a VR room
  • Add 3D models
  • Configure environment
  • Publish project
  • Show configurator on own website
  • Expert knowledge
    • Edit textures
    • 3D sets

VR-Panorama-Tours

  • Panorama views
  • VR spot
  • 3D model
  • 3D model spot

Edit 3D models

  • Import
  • Export
  • Preparation
  • Statistics
  • Scaling
  • Measuring
  • Centring
  • Colouring
  • Reduce
    • Decimate
    • Edges
    • Meshes
  • Smoothing
  • Repair models
  • Cutting models to size
  • Aligning models
  • Set UV mapping
  • Simple modelling
  • Select
  • Requirements for models

FAQ

Glossary