vrdoroVR made easy
Trace:

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
en:faq [2024/01/11 16:16] – created juliaen:faq [2025/08/18 15:12] (current) – [I receive a note about WebGL2. Why is that?] adminwiki
Line 1: Line 1:
 ===== FAQ ===== ===== FAQ =====
  
-Do you have a question? Then please ask it: [[mailto:[email protected]|Julia]]+Do you have a question? Please do not hesitate to ask: [[mailto:[email protected]|Julia]]
  
 ==== Is the platform free to use? ==== ==== Is the platform free to use? ====
-Use of the platform is free of charge for many functions. Some functions require a subscription. This will be indicated for such offers. No payment details are required to use the free offers, even after registration.+Use of the platform is free of charge for many functions. Some functions require a subscription. This will be indicated for such offers. No payment details are required to use the free services, even after registration.
  
 ==== Is registration required for use? ==== ==== Is registration required for use? ====
Line 13: Line 13:
   * Desktop devices and notebooks   * Desktop devices and notebooks
   * Mobile devices with Android or iOS   * Mobile devices with Android or iOS
-  * VR headsets such as Oculus Rift or Quest 1, 2, 3+  * VR headsets such as Oculus Rift or Quest 2, 3
  
 ==== Is all content freely usable? ==== ==== Is all content freely usable? ====
Line 24: Line 24:
 ==== Can I post content myself? ==== ==== Can I post content myself? ====
 Yes, registration is required for this. You will then have an area where you can manage your content yourself. Yes, registration is required for this. You will then have an area where you can manage your content yourself.
 +
 +==== I receive a note about WebGL2. Why is that? ====
 +If WebGL2 is not available, this message appears:
 +
 +//The configurator cannot be displayed without WebGL2 support. Please update the graphics card drivers and try again. You can find details about your device on [[https://webglreport.com/?v=2|WebGL2 report]]//
 +
 +WebGL 2 support may be deactivated when using a Firefox browser. Therefore, check this in Firefox:
 +  - Enter ''about:config'' in the URL line
 +  - Confirm that you want to edit the settings
 +  - Filter for ''webgl2''
 +  - Set the value ''webgl.enable-webgl2'' to ''true'' set
 +
 +{{pasted:20240527-084451.png}}
 +
 +Also check the value ''webgl.disabled''. Here is ''false'' is the correct value.
 +
 +
 +The technology required to display the 3D scenes is WebGL2. This is supported from the following browser versions:
 +  * Chrome from version 56
 +  * Firefox from version 51
 +  * Safari from version 15
 +  * Edge from version 79
 +  * Meta Quest Browser from Quest 1
 +
 +For Android devices, at least the following browser version must be available
 +  * Chrome from version 124
 +  * Firefox from version 125
 +  * Samsung from version 7.2
 +
 +Source: https://caniuse.com/?search=webgl2
 +
 +==== Instructions for use with a headset ====
 +
 +==== The product is no longer visible after the VR view with the headset? ====
 +After leaving the VR view, you should reload the 3D view in the browser so that the position of the virtual viewer is updated.
 +
 +==== What do I do if the VR view does not fit my size? ====
 +Calibrating the VR headset ensures correct size perception and ground position in the VR views. With the Meta Quest 3, repeatedly taking the VR headset off and on can lead to the feeling that the floor is too high. The feet then feel as if they are below the floor. This can be checked by placing the hand controller on the real floor. The virtual hand controller visible in the VR view must then also be on or above the floor. If this is not the case and the controller is below the floor, the VR headset (or the Guardian) must be recalibrated.
 +
  

Site Tools

  • Recent Changes
  • Media Manager
  • Sitemap

Page Tools

  • Show page
  • Old revisions
  • Backlinks
  • Back to top

User Tools

  • Log In
en/faq.1704989804.txt.gz · Last modified: 2024/01/11 16:16 by julia
vrdoroVR made easy

Table of Contents

vrdoro - The VR platform

Structure of the manual

Registration and login

Prerequisites

vrdoro-visualiser

  • Overview
  • Menu bar
  • Integration on the website
  • Setting up the headset
  • Tips for the headset
  • 2D image mode
  • Products and tools
    • Room measurement
    • Floor coverings
    • Windows
    • Conservatory
    • Auxiliary tools

vrdoro - store

  • Assets
    • 3D models
    • 360 degree panoramas
    • 3D sets
    • Textures
  • Downloading assets
  • Asset management
  • Easy Share
  • Maker

vrdoro-editor

  • Overview
  • Create a VR room
  • Add 3D models
  • Configure environment
  • Publish project
  • Show configurator on own website
  • Expert knowledge
    • Edit textures
    • 3D sets

VR-Panorama-Tours

  • Panorama views
  • VR spot
  • 3D model
  • 3D model spot

Edit 3D models

  • Import
  • Export
  • Preparation
  • Statistics
  • Scaling
  • Measuring
  • Centring
  • Colouring
  • Reduce
    • Decimate
    • Edges
    • Meshes
  • Smoothing
  • Repair models
  • Cutting models to size
  • Aligning models
  • Set UV mapping
  • Simple modelling
  • Select
  • Requirements for models

FAQ

Glossary