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| en:store:asset [2024/02/08 07:40] – ↷ Page name changed from en:store:asset-types to en:store:asset julia | en:store:asset [2025/11/14 08:15] (current) – created julia | ||
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| - | ===== Asset types ===== | + | ===== Asset ===== |
| - | The asset types that can be used with vrdoro are described here. | + | All content created by users and made available via the platform |
| - | + | * [[en: | |
| - | ==== 3D models ==== | + | * [[en: |
| - | A 3D model is a digital representation of an object or scene in three dimensions. vrdoro supports various formats for the use of 3D models: | + | * [[en: |
| - | * glTF file | + | * [[en:store:texture]] |
| - | * ZIP archive with glTF file, bin file and textures | + | |
| - | * glb file with embedded textures | + | |
| - | * OBJ file | + | |
| - | * USDZ format (for download only) | + | |
| - | + | ||
| - | vrdoro then automatically converts the models into a glTF model with separate textures. This then enables the use and download of models with compressed textures. | + | |
| - | + | ||
| - | ==== 360 degree panoramas ==== | + | |
| - | Images in equirectangular format are supported for 360 degree panoramas. | + | |
| - | + | ||
| - | ==== 3D sets ==== | + | |
| - | 3D sets are code elements that can be inserted into the scene instead of 3D objects. They are used when complex composite elements that form a unit and should react like a single model are required. 3D sets can contain interaction elements, animations and audio clips. In addition, 3D sets can also interact with other elements in a scene. | + | |
| - | + | ||
| - | ==== Textures ==== | + | |
| - | The following | + | |
| - | * Diffuse | + | |
| - | * Normal | + | |
| - | * Roughness | + | |
| - | * Displacement | + | |
| - | * Ao | + | |
| - | * Arm | + | |
| - | * Emissive | + | |
| - | * Metalness | + | |
| - | * Alpha Map | + | |
| + | The resources are used to create virtual VR content. | ||
