vrdoroVR made easy
Trace: • Modes for the measuring points

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en:test [2025/02/21 14:27] – created juliaen:test [2025/08/19 11:56] (current) – adminwiki
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-<html> +==== Modes for the measuring points ==== 
-<div id="infoPanelContent"> + 
- <style> +Measuring points are set with the 'Standard' mode. Another mode determines the behaviour of the measuring points. The following modes are available: 
- #infoPanelContent { +  * Standard 
- .two-column-grid { +  * Fixed angle 
- display:grid; +  * Intersection point 
- grid-template-columns:auto 1fr; + 
- } +=== Standard mode === 
- ol { +This is the normal measuring point mode. The measuring point can be positioned anywhere in the room and has no effect on other points. 
- padding-left:45px !important; + 
- } +<WRAP vrdoro-help #angled> 
- li { +<div title> 
- font-size: 2rem; +{{https://cdn.vrdoro.com/data/vrdoro/images/shared/app/angle-clip.png?filt=negate&w=40&.png?}} 
- } +=== Fixed angles ===
- .text-button { +
- font-size: 1.4rem; +
- display: inline-flex; +
- align-items: centre; +
- width: 35px; +
- height: 35px; +
- justify-content: centre; +
- border-radius: 50%; +
- border: 1px; +
- border-style: solid; +
- filter: drop-shadow(1px 1px #000000) drop-shadow(-1px 1px #000000) drop-shadow(-1px -1px #000000) drop-shadow(1px -1px #000000); +
- } +
- .svg-button { +
- width: 40px; +
- height: auto; +
- margin-bottom:-10px; +
- border-radius: 50%; +
- border: 1px; +
- border-style: solid; +
- filter: drop-shadow(1px 1px #000000) drop-shadow(-1px 1px #000000) drop-shadow(-1px -1px #000000) drop-shadow(1px -1px #000000); +
- } +
- .two-column-grid > :first-child { +
- float:left; +
- margin-right: 80px; +
- display:block; +
- height: auto; +
- width: 200px; +
- } +
- .two-column-grid > :first-child img { +
- height: auto; +
- width: 200px; +
- margin-top: 40px; +
- } +
- .two-column-grid > img { +
- height: auto; +
- width: 200px; +
- margin-top: 40px; +
- } +
- } +
- </style> +
- <h2><center>Control</center></h2> +
- <div class="two-column-grid"> +
- <div> +
- <img src="https://cdn.vrdoro.com/shared/assets/images/app/quest-controller-left.png"/> +
- <img src="https://cdn.vrdoro.com/shared/assets/images/app/position-marker-yellow-cylinder.png"/> +
- </div> +
- <div> +
- <h3>Positioning the patio roof</h3> +
- <ol> +
- <li>Press the menu button <img class="svg-button" src="https://vrdoro.com/a/hosts/ncr/nofp/app_icons/menu.svg"/> on the left controller</li> +
- <li>Select<img src="https://cdn.vrdoro.com/shared/assets/images/app/location-pin.png" style="filter:invert(1);height: auto; width: 80px;margin-bottom:-30px; border: 1px;"/><b>Set position markers</b> from the menu</li> +
- <li>Place one cylinder on the left and one on the right wall connection</li> +
- <li>The patio roof appears right there - done</li> +
- </ol> +
- <p>The sequence and which controller you use to set the cylinder does not matter. You can repeat the process at any time.</p> +
- <h3>Correct floor height</h3> +
- <p> +
- Using the buttons <span class="text-button">X</span> and <span class="text-button">Y</span> buttons on the left controller to adjust the floor height. Use your feet as a guide to adjust the floor height to reality. +
- </p> +
- </div> +
- </div> +
- <div  class="two-column-grid"> +
- <div> +
- <img src="https://cdn.vrdoro.com/shared/assets/images/app/transform-controlls.png"/> +
- </div> +
- <div> +
- <h3>Activate navigation cross</h3> +
- <p> +
- Use the button <span class="text-button">A</span> button on the right-hand controller to activate an object control element. +
- Point to the axis you want to move. This will turn yellow. +
- Press the trigger button and move the controller. The element moves with you. +
- You can use <span class="text-button">A</span> to switch between modes or deactivate the control element. +
- </p> +
- </div> +
- </div>+
 </div> </div>
-</html>+In this mode, markings are aligned at an angle of 0, 45 or 90 degrees to each other. You need 3 or more measuring points. 
 + 
 +<div two-col-grid> 
 +<div>{{:vproduct:pasted:20250811-104416.png?nolink&400}}</div> 
 +<div> 
 +The point marked with the green arrow is set to 'Fixed angle' mode. Its point position is then adjusted so that the angle alpha (**α**) has an angle of 0, 45 or 90 degrees in relation to the previous **straight line** is formed. 
 + 
 +//Note: In order not to change the distances between the points too much, the position of the point in front of it is also adjusted slightly. This means that the angles may deviate slightly from the ideal angle values.// 
 +</div> 
 +</div> 
 +</WRAP> 
 + 
 + 
 +<WRAP vrdoro-help #extendedCrossPoint> 
 +<div title> 
 +{{https://cdn.vrdoro.com/data/vrdoro/images/shared/app/extended-cross-point.png?filt=negate&w=40&.png?}} 
 +=== Intersection === 
 +</div> 
 +In this mode, two straight lines are extended to determine a point of intersection. You need a total of 5 points: 
 +  * 2 points for each of the two lines 
 +  * a centre point that becomes the intersection point 
 +<div two-col-grid> 
 +<div>{{vproduct:room-maesure-cross-point-1.png?300 |}}</div> 
 +<div> 
 +To activate the intersection mode: 
 +  * Switch the centre point (point 3 in the picture) to the mode ''Intersection'' 
 +  * The position of the intersection point is automatically calculated based on the two straight lines 
 +  * The intersection point appears grey and can no longer be moved 
 +  * The two neighbours are also automatically set to Intersection mode 
 +To deactivate the mode, set one of the points back to the ''Standard mode'' 
 +</div> 
 +</div> 
 +</WRAP> 
 + 
 +(back to '[[floor-coverings]] ') 

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en/test.1740148031.txt.gz · Last modified: 2025/02/21 14:27 by julia
vrdoroVR made easy

Table of Contents

vrdoro - The VR platform

Structure of the manual

Registration and login

Prerequisites

vrdoro-visualiser

  • Overview
  • Menu bar
  • Integration on the website
  • Setting up the headset
  • Tips for the headset
  • 2D image mode
  • Products and tools
    • Room measurement
    • Floor coverings
    • Windows
    • Conservatory
    • Auxiliary tools

vrdoro - store

  • Assets
    • 3D models
    • 360 degree panoramas
    • 3D sets
    • Textures
  • Downloading assets
  • Asset management
  • Easy Share
  • Maker

vrdoro-editor

  • Overview
  • Create a VR room
  • Add 3D models
  • Configure environment
  • Publish project
  • Show configurator on own website
  • Expert knowledge
    • Edit textures
    • 3D sets

VR-Panorama-Tours

  • Panorama views
  • VR spot
  • 3D model
  • 3D model spot

Edit 3D models

  • Import
  • Export
  • Preparation
  • Statistics
  • Scaling
  • Measuring
  • Centring
  • Colouring
  • Reduce
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    • Meshes
  • Smoothing
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  • Set UV mapping
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  • Select
  • Requirements for models

FAQ

Glossary