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| en:vproduct:helper-tool:position-marker [2025/08/18 15:39] – created adminwiki | en:vproduct:helper-tool:position-marker [2026/04/23 07:54] (current) – [Position markers] adminwiki | ||
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| ===== Position markers ===== | ===== Position markers ===== | ||
| - | In various tools (e.g. at [[en: | + | You work with position markers in various tools (e.g. at [[en: |
| - | ==== The benefit ==== | + | Position markers are used to anchor objects in space (example: [[en: |
| - | Position markers are used to anchor objects in space (example: [[en: | + | ==== Setting position |
| - | ==== What is a position marker ==== | + | The tool must be active, i.e. there is a green tick in the tool menu. |
| - | A position marker | + | You can set a position marker |
| + | * **button briefly**The marker is placed directly | ||
| + | * **long press**: The marker | ||
| - | ==== Interaction with position | + | < |
| + | <div two-col-grid> | ||
| + | < | ||
| + | < | ||
| - | === Setting | + | If you point the raycaster over a position |
| - | You can set a position marker | + | We then say: The position marker |
| - | === Picking up and moving | + | In the picture you see 2 position markers: Marker 1 is targeted. |
| + | </ | ||
| + | </ | ||
| + | </ | ||
| - | You can press the trigger button for a long time (longer than one second) and the marker closest to the controller will be picked up again. You can then release the trigger button to move it to another position. | + | ==== Open context menu ==== |
| - | === Open context menu === | + | < |
| + | <div two-col-grid> | ||
| + | < | ||
| + | < | ||
| + | </ | ||
| + | </ | ||
| - | You can perform further actions with the position marker (depending on the vrdoro tool you are currently using) by moving | + | ==== Recording and moving |
| + | |||
| + | * **Picking up markers:** Hold the laser beam on the marker (it will turn orange) and long press the rear button. The marker then jumps to the tip of the pen and remains there until you set it down again. | ||
| + | * **Placing or removing markers:** Press briefly to place a marker at the tip of the pen. Press and hold to place the marker | ||
| + | |||
| + | ==== Picking up and moving connections ==== | ||
| + | < | ||
| + | <div two-col-grid> | ||
| + | < | ||
| + | < | ||
| + | |||
| + | You can then move a targeted line by pressing | ||
| + | </ | ||
| + | </ | ||
| + | </ | ||
| + | |||
| + | You can also move the line from a distance. The line is then moved in line with the change in position | ||
| + | < | ||
| + | <div two-col-grid> | ||
| + | < | ||
| + | < | ||
| + | * Starting point (blue ball): Is set exactly where the pen tip of the controller is at the moment of gripping (click). | ||
| + | * Current point (white dot): The current position of the pen tip in real time during the movement. | ||
| + | * Yellow lines: Draw a spatial box between the starting point and the current pen tip to make it easier to see the depth. | ||
| + | * Coloured edges (green/ | ||
| + | * Green: The pen tip has moved in this direction (e.g. forwards, upwards or to the right). | ||
| + | * Red: The pen tip has moved in the opposite direction. | ||
| + | * Value labels: The dimensions (e.g. "+150 mm") always accompany the current pen tip and sit firmly on the illuminated edges. | ||
| + | </ | ||
| + | </ | ||
| + | </ | ||
