vrdoroVR made easy
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en:vproduct:room-measure:modes [2025/08/15 12:44] – ↷ Page moved and renamed from en:vproduct:room-measure-modes to en:vproduct:room-measure:modes adminwikien:vproduct:room-measure:modes [2025/08/18 15:50] (current) – created adminwiki
Line 6: Line 6:
   * Intersection point   * Intersection point
  
-=== Standard mode ===+==== Standard mode ==== 
 + 
 +<WRAP> 
 +<div title> 
 +{{https://cdn.vrdoro.com/data/vrdoro/images/shared/app/free-hand.png?filt=negate&w=40&.png?nolink}} 
 +=== Standard === 
 +</div>
 This is the normal measuring point mode. The measuring point can be positioned anywhere in the room and has no effect on other points. This is the normal measuring point mode. The measuring point can be positioned anywhere in the room and has no effect on other points.
 +</WRAP>
 +
 +==== Room measurement modes ====
  
-=== Fixed angles === 
 <WRAP vrdoro-help #angled> <WRAP vrdoro-help #angled>
-In this mode, markers are aligned at an angle of 0, 45 or 90 degrees to each other. You need 3 or more measuring points.+<div title> 
 +{{https://cdn.vrdoro.com/data/vrdoro/images/shared/app/angle-clip.png?filt=negate&w=40&.png?nolink}} 
 +=== Fixed angles === 
 +</div> 
 +In this mode, markings are aligned at an angle of 0, 45 or 90 degrees to each other. You need 3 or more measuring points.
  
 <div two-col-grid> <div two-col-grid>
-<div>{{vproduct:pasted:20250811-104416.png?400}}</div>+<div>{{:vproduct:pasted:20250811-104416.png?nolink&400}}</div>
 <div> <div>
 The point marked with the green arrow is set to 'Fixed angle' mode. Its point position is then adjusted so that the angle alpha (**α**) has an angle of 0, 45 or 90 degrees in relation to the previous **straight line** is formed. The point marked with the green arrow is set to 'Fixed angle' mode. Its point position is then adjusted so that the angle alpha (**α**) has an angle of 0, 45 or 90 degrees in relation to the previous **straight line** is formed.
Line 24: Line 36:
  
  
-=== Intersection === 
 <WRAP vrdoro-help #extendedCrossPoint> <WRAP vrdoro-help #extendedCrossPoint>
 +<div title>
 +{{https://cdn.vrdoro.com/data/vrdoro/images/shared/app/extended-cross-point.png?filt=negate&w=40&.png?nolink}}
 +=== Intersection ===
 +</div>
 In this mode, two straight lines are extended to determine a point of intersection. You need a total of 5 points: In this mode, two straight lines are extended to determine a point of intersection. You need a total of 5 points:
   * 2 points for each of the two lines   * 2 points for each of the two lines
   * a centre point that becomes the intersection point   * a centre point that becomes the intersection point
 <div two-col-grid> <div two-col-grid>
-<div>{{vproduct:room-maesure-cross-point-1.png?300 |}}</div>+<div>{{:vproduct:room-maesure-cross-point-1.png?300 |}}</div>
 <div> <div>
 To activate the intersection mode: To activate the intersection mode:
Line 42: Line 57:
 </WRAP> </WRAP>
  
-(back to '[[en:vproduct:floor-coverings]] ')+~~backbutton~~
  

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en/vproduct/room-measure/modes.1755258272.txt.gz · Last modified: 2025/08/15 12:44 by adminwiki
vrdoroVR made easy

Table of Contents

vrdoro - The VR platform

Structure of the manual

Registration and login

Prerequisites

vrdoro-visualiser

  • Overview
  • Menu bar
  • Integration on the website
  • Setting up the headset
  • Tips for the headset
  • 2D image mode
  • Products and tools
    • Room measurement
    • Floor coverings
    • Windows
    • Conservatory
    • Auxiliary tools

vrdoro - store

  • Assets
    • 3D models
    • 360 degree panoramas
    • 3D sets
    • Textures
  • Downloading assets
  • Asset management
  • Easy Share
  • Maker

vrdoro-editor

  • Overview
  • Create a VR room
  • Add 3D models
  • Configure environment
  • Publish project
  • Show configurator on own website
  • Expert knowledge
    • Edit textures
    • 3D sets

VR-Panorama-Tours

  • Panorama views
  • VR spot
  • 3D model
  • 3D model spot

Edit 3D models

  • Import
  • Export
  • Preparation
  • Statistics
  • Scaling
  • Measuring
  • Centring
  • Colouring
  • Reduce
    • Decimate
    • Edges
    • Meshes
  • Smoothing
  • Repair models
  • Cutting models to size
  • Aligning models
  • Set UV mapping
  • Simple modelling
  • Select
  • Requirements for models

FAQ

Glossary