vrdoroVR made easy
Trace: • Colouring

Table of Contents

  • Colouring
    • Selecting a colour
    • Applying the colour

Colouring

The following steps show the quickest way to colour an object without importing texturesplugin-autotooltip__default plugin-autotooltip_bigTexture

A texture is an image that is displayed on the surface of a virtual body in order to change the surface properties such as colour, roughness, metalness, normal vectors and others.
or UV maps.

Selecting a colour

Select the object, then

  1. clickplugin-autotooltip__default plugin-autotooltip_bigClick

    Depending on the device, clicking refers to the user action for selecting an element. For devices with a mouse, this means pointing to the element followed by pressing the left mouse button. On devices with touch displays, this refers to tapping or tapping and holding (iOS: long touch).
    on the “Material” tab (a red/black sphere)
  2. clickplugin-autotooltip__default plugin-autotooltip_bigClick

    Depending on the device, clicking refers to the user action for selecting an element. For devices with a mouse, this means pointing to the element followed by pressing the left mouse button. On devices with touch displays, this refers to tapping or tapping and holding (iOS: long touch).
    on “New

The “New” tab opens options from which you can select “Colour”. There are several possible options to choose from: Hex, RGB or HSV (1). It is also possible to select a colour manually on the colour wheel, but this will reduce accuracy if a desired colour is required.

Applying the colour

As long as you have not applied the colour to the object, you will not see the colour in some viewers. To apply the colour, switch to “Edit Mode”. You will then see an “Assign” button under the material area. Press this button to assign the colour to the model.

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en/blender/colouring.txt · Last modified: 2024/01/11 15:55 by julia
vrdoroVR made easy
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Table of Contents

Table of Contents

  • Colouring
    • Selecting a colour
    • Applying the colour

vrdoro - The VR platform

Structure of the manual

Registration and login

vrdoro-visualiser

  • Overview
  • Menu bar
  • Setting up the headset
  • Tips for the headset
  • 2D image mode
  • Products and tools
    • Conservatory
    • Floor coverings
    • Windows

vrdoro - store

  • Assets
    • 3D models
    • 360 degree panoramas
    • 3D sets
    • Textures
  • Downloading assets
  • Asset management
  • Easy Share
  • Maker

vrdoro-editor

  • Overview
  • Create a VR room
  • Add 3D models
  • Configure environment
  • Publish project
  • Show configurator on own website
  • Expert Knowlegde
    • Edit textures
    • 3D sets

VR-Panorama-Tours

  • Panorama views
  • VR spot
  • 3D model
  • 3D model spot

Edit 3D models

  • Import
  • Export
  • Preparation
  • statistics
  • Scaling
  • Measuring
  • Centring
  • Colouring
  • Reduce
    • Decimate
    • Edges
    • Meshes
  • Smoothing
  • Repair models
  • Cutting models to size
  • Aligning Models
  • Set UV mapping
  • Simple modelling
  • Selections

FAQ

Glossary